Monday, 2 March 2009

Slurggy's Goofy Teeth!

Creating Slurggy's teeth was done by using a chamferbox shape and then modified by scaling the relevant (mostly corners) vertices in order to resemble a tooth shape. That tooth was then cloned and rotated 180 degrees for the bottom.
I then had to select a specific part of all the edges of the inside of Slurggy's mouth, and clicked on the 'create shape from selection' button. This basically creates a new object which is the shape of the edges I had just selected from the mouth, and it means that the teeth will be aligned to that shape/line.
To do this, the 1st original tooth is selected, and 'space tool' is selected from the tools menu. This part is where it clones the original tooth and can make as many as I want. (Shown below)


As you can see below, my teeth positioning and number of them are different from the tutorial as I wanted a goofy look. I also added turbosmooth onto the body and teeth to see what it looked like, and it looks pretty good at the moment.
Also, I originally had planned for the teeth to be goofier by being longer, but realised that it could be a problem when it comes to animating as some parts of the teeth may go through the mouth, so I 'fixed' it by rotating the teeth so that it stuck out and would overlap the bottom lip when closed.

I will test the animating of the mouth in my next post to see if there are any problems with this.

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